Development interests page. Links and unstructured content is published here, some of it is aging better than others. I wrote my first code in 1983
on an Atari 800 using BASIC, moving to Pascal by 1985 and then C by 1987 - CompSci degree and then professional geek since 1992 (C++, Java, C#... the usual suspects).
Feel free to browse or use anything of interest. No guarantees on what works and no specific theme other than it was something that interested me at some point for whatever reason.
Spider Lander - Lunar Rescue / Lander style game written using Monogame/C#, available on Steam.
Fighting Front - Coming soon. Turn based hex/square/triangle simple strategy game using Monogame/C#.
Fortune Cookie - REST service using C# and .NET Core deployed to Azure
ASCII Art - upload an image and show ASCII version using C#/SkiaSharp
FireDX2 - Pixel-based old-school fire effect. Originally DirectX/C++, then MDX/C#, now MonoGame/C# (Source)
FireDX3 - Another ok attempt at fire, this time using particles based on a XNA sample with MonoGame/C# (Source)
Raster Bar - A little vertically scrolling raster line style graphic to look like the old Atari horizontal raster interrupt colours using MonoGame/C#